Budgeting is hard for everyone- and part of the problem is that many of us are led to believe that life is expensive. I see college students spending $1,100 on rent for a small studio apartment in Washington D.C, and with an income of $8.50 an hour, that only leaves you about $347 a month … Continue reading Budgeting: How Low Can You Go?
Money is oftentimes a difficult subject for many people. Especially for low-income earners, discussing money can leave a sour taste in one's mouth. I want to be able to lift the burden of discussing finance by sharing my knowledge on how to budget, prepare, and plan yourself to handle economic hardships, pull yourself out of … Continue reading What Is Financial Freedom?
Summary This is a standard, defensive build for PvT that’ll get you great map vision with Observers and set up with the appropriate upgrades and technology to go into the mid game versus Terran while being able to defend any kind of Factory or Barracks play. 14 Pylon 16 Gateway 16 Assimilator 19 Nexus 19 … Continue reading PvT Standard Blink Opener
Introduction Sim City is now more important than ever for Protoss with changing Photon Overcharge from being cast on the Nexus to Pylons. While this can be daunting, a very reliable way to improve your performance in PvT is to standardize your building and army placement on a per map basis so that you aren’t … Continue reading PvT Sim City & Defense
Goals For Next Ladder Session: Focus more on macro when doing 3 Gate Adept harass in PvZ While Psionic Transfer is not active, go back home to macro. Focus on Adepts while Psionic Transfer is active. Play more reactive in PvP based on Sentry scouting. Focus on more Warp Prism play in both PvP and … Continue reading Entry 22-08-2016
Overview: The goal of this build is to attack the Zerg with 9 Adepts to perform worker harassment and to scout which tech route your Zerg opponent is going for in order to properly respond. Build Order: 14 Pylon 16 Gateway 16 Assimilator 19 Nexus 20 Cybernetics Core 21 Assimilator 22 Pylon (at natural) 23 … Continue reading PvZ 3 Gate Resonating Glaives Timing
Overview: The goal of this build is to play a more aggressive version of Blink than standard while also still getting a standard third timing. This will allow you to keep the Terran at home for longer so you can afford double upgrades while also developing a strong Stalker count and getting your Adept/Stalker/Immortal composition … Continue reading PvT 2 Base 4 Gate Blink Pressure
Overview: The goal of this build is to focus on going really hard on setting up your economy and army supply quickly. This is achieved by using your 3 Oracles to scout and harass the Terran to make them afraid to leave their base while constantly producing Adepts and Void Rays at home to keep … Continue reading PvT Adept Voidray
The goal of this build is to scout your opponent and figure out what their plan is in order to play reactively. With the 4 Stalkers you will be able to defend any early game double gate Adept or Stalker pressure, and the 2 early Sentries will give you energy for Hallucinations to be able … Continue reading PvP Safe Reactive Opener
So yesterday David Kim released information about various buffs, nerfs, and design changes to 18 different units in Legacy of the Void with a release date planned for the end of the year. This change affects 8 Terran units, 6 Zerg units, and 4 Protoss units and, from what we have at the moment, seems … Continue reading Torkk’s Thoughts On LotV Redesign Patch